This work is devoted to the methodology of teaching engineering and computer graphics to first-year students of technical specialties through solving production tasks. The study examines modern approaches to the formation of professional competencies, the development of modeling and visualization skills, as well as the integration of practical tasks that reflect real production processes. Special attention is paid to the use of software tools and project methods that promote active learning and the development of engineering thinking. The results of the work demonstrate the effectiveness of this approach in increasing students' motivation and preparing them for future.
engineering graphics, computer graphics, production tasks, technical education, practical training
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